Convert obj to dae

Free online OBJ to DAE converter

Convert Wavefront OBJ meshes to COLLADA DAE for scene, material, rig, and animation workflows.

Convert OBJ to DAE online - free

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How it works

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    Upload your .obj file

    Click to browse to select your file you want to convert or simply drag & drop your file into selected area.

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    Perform .obj to .dae conversion

    After successful file upload, click to convert when you are ready.

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    Download converted .dae file

    Conversion result is ready to download.

How to convert obj to dae file

A game engine, CAD package, or 3D editor may require COLLADA instead of Wavefront OBJ for a model import. Converting to DAE is also useful when the receiving workflow needs a scene hierarchy, cameras, lights, or animation support that OBJ does not provide.

What the OBJ format is

OBJ is a text-based 3D geometry format developed for Wavefront applications and now supported by most modeling and asset tools. It stores vertex positions, polygon faces, texture coordinates, vertex normals, and material assignments. Material definitions are normally kept in a separate .mtl file, which can reference image textures.

Blender, Autodesk Maya, 3ds Max, Cinema 4D, SketchUp, ZBrush, CAD applications, and game-asset utilities use OBJ for exporting or exchanging meshes. OBJ is common when a model must move between unrelated programs without depending on a proprietary project file.

What the DAE format is

DAE is the file extension for COLLADA, an XML-based 3D interchange format used by modeling applications, game engines, visualization software, and digital-content pipelines.

Unlike a basic OBJ file, COLLADA can describe a multi-object scene with node hierarchies, transforms, cameras, lights, materials, skinning, and animation. It can also reference textures and represent more complex scene relationships, although individual programs support different subsets of the COLLADA specification.

DAE is appropriate when the destination specifically supports COLLADA or needs scene structure, rigging, or animation. It is not automatically smaller than OBJ: XML tags and additional scene metadata can make a DAE file larger.

How to convert OBJ to DAE

The most controllable method is Blender, because it lets you inspect the imported mesh and correct scale, axes, materials, and transforms before export.

  1. Put the .obj file, its matching .mtl file, and referenced image textures in an accessible folder. Preserve the original filenames and relative paths during import.
  2. In Blender, choose File → Import → Wavefront (.obj) and select the OBJ. Enable import options such as splitting by object or group only when the source file requires them.
  3. Check the result in the 3D Viewport. Inspect scale, axis orientation, face normals, smoothing, UV coordinates, object names, and material assignments. Apply rotation and scale with Object → Apply → Rotation & Scale if the destination expects baked transforms.
  4. Choose File → Export → COLLADA (.dae). Enable selected objects, UV textures, materials, or animation only when those elements are needed. Export to a separate folder so the source assets remain unchanged.
  5. Open the DAE in the target application and verify units, up-axis orientation, texture paths, normals, hierarchy, and animation playback.

For a conversion without installed software, use the free converter on 101convert.com. Provide the OBJ and, when supported by the upload form, its MTL and texture files; then download the DAE and test it in the intended application.

Batch conversion with Assimp

Open Asset Import Library (Assimp) is suitable for scripted or repeated conversions. A typical command is:

assimp export model.obj model.dae

Review the output in a 3D application after conversion. Assimp may not reproduce renderer-specific shaders, complex node materials, custom normals, or every COLLADA feature exactly, so Blender is preferable when visual inspection and manual correction are required.

Quality and compatibility limits

  • OBJ normally contains no animation, skeleton, lights, or cameras. Converting an ordinary OBJ cannot recover data that was never stored in it. The DAE will contain only the imported geometry, material references, and available texture resources.
  • OBJ and COLLADA files can use different unit scales and coordinate conventions. The converted model may appear too large, too small, rotated, or mirrored; correct the scale and axis settings during import or export and verify them in the destination program.
  • Basic diffuse color, opacity, UV mapping, and bitmap textures transfer more reliably than procedural shaders, PBR node graphs, reflections, and renderer-specific effects. Material definitions may need rebuilding after export.
  • DAE commonly references texture images as external files. Keep those images with the DAE, preserve relative paths, and avoid renaming or moving them after export.
  • Import and export can alter triangulation, smoothing groups, custom normals, modifiers, and non-manifold geometry. Compare the converted mesh with the source and repair topology before export when the asset will be used in real-time rendering.
  • COLLADA implementations differ between applications. Retain the original OBJ, MTL, and texture files so you can repeat the conversion with different axis, material, or export settings.

OBJ vs DAE: format comparison

How the OBJ and DAE formats compare on the properties that matter most for this conversion.

Comparison of the OBJ and DAE file formats
Property .OBJ Wavefront OBJ .DAE COLLADA Digital Asset Exchange
Geometry Polygon mesh Both
Materials Limited Yes
Textures Referenced externally Referenced externally
Animation No Yes
Scene hierarchy No Yes
Plain-text readable Yes Yes
Typical file size Medium Large
Open standard Yes Yes
Introduced 1990 2008
Developer Wavefront Technologies Sony Computer Entertainment / Khronos Group
MIME type model/obj model/vnd.collada+xml

Frequently asked questions

Is the OBJ to DAE converter free?

Yes, converting OBJ to DAE on 101convert.com is completely free. No registration, email address or installation is required. If you need a higher file size limit or want to convert more files at once, see our plans.

How large can my OBJ file be?

You can upload OBJ files up to 50 MB and convert up to 1 files at once in a single batch.

What happens to my uploaded files?

Files are processed automatically and deleted from our servers within a few minutes after conversion. We never view or share your files.

Do I need to install any software to convert OBJ to DAE?

No. The OBJ to DAE conversion runs entirely online in your browser and works on Windows, Mac, Linux, Android and iPhone.

Did the conversion fail?

In most cases, the cause is an incorrect file format. Please upload a valid OBJ file for this OBJ to DAE conversion. Occasionally, the issue may be on our side. We analyze recurring conversion failures and disable or fix the converter if we detect a defect.

Additional formats for
obj file conversion

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