Free online PSD to GLB converter
Convert layered PSD artwork into a textured GLB plane or a simple 3D scene.
Convert PSD to GLB online - free
Model type
A relief raises the bright parts of the picture above a base plate: terrain, embossed logos, signs. A lithophane is a thin plate that is thicker where the picture is dark, so the photo appears when light shines through it. Print it in white filament.
Model size (longest side)
Height
Relief: how far the brightest parts rise above the base plate. Lithophane: the thickest point of the plate (the thinnest is 0.8 mm). Auto uses 5 mm for a relief and 3 mm for a lithophane.
Mesh detail
More detail keeps finer features of the picture, but the file gets bigger and slower to slice.
Swaps high and low, for example to raise a dark logo on a white background.
Your file is processed instantly and deleted as soon as you download it.
Import a file from a URL
Paste a direct link to the file. We download it to our server and it is converted exactly like an upload.
How it works
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Upload your .psd file
Click to browse to select your file you want to convert or simply drag & drop your file into selected area.
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Perform .psd to .glb conversion
After successful file upload, click to convert when you are ready.
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Download converted .glb file
Conversion result is ready to download.
How to convert psd to glb file
- 3D modeling
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A PSD is usually converted to GLB when a 3D viewer, web application, AR tool, or game engine requires a single portable 3D asset. Because PSD stores layered 2D artwork and GLB stores 3D geometry, the conversion normally creates a textured plane rather than reconstructing a full 3D model.
What the PSD format is
PSD is Adobe Photoshop’s native layered image format. It can contain raster pixels, text, vector shapes, masks, adjustment layers, transparency, multiple channels, and editable layer effects.
Photoshop creates PSD files, and they are also commonly produced or edited by applications such as GIMP, Affinity Photo, and Krita. In 3D work, PSD files are often used as texture sources for color, opacity, roughness, normal-map preparation, decals, UI artwork, and layered concept designs.
Many PSD features do not have a direct equivalent in GLB. Layer groups, live text, adjustment layers, blend modes, and Photoshop effects generally need to be rasterized before they can be displayed as part of a 3D asset.
What the GLB format is
GLB is the binary form of glTF, a real-time 3D format that can contain meshes, materials, textures, cameras, animations, and scene data in one file. It is used by web viewers, 3D configurators, AR applications, game engines, and modeling software.
A GLB embeds its referenced image textures, unlike a text-based .gltf file that commonly stores geometry and references separate images. This makes GLB easier to upload, share, archive, and load as a single asset. It does not, however, preserve Photoshop layers or provide editable 2D composition data.
How to actually convert PSD to GLB
For a textured flat surface in Blender
- Open the PSD in Photoshop, GIMP, or another application that can read its layers.
- Set the intended canvas dimensions and color appearance, then hide or show layers as required.
- Flatten or render the visible composition and export it as
texture.png. Use PNG when transparency or lossless edges are required; use JPEG only for opaque photographic artwork where a smaller texture is preferable. - Open Blender and create a plane with Shift → A → Mesh → Plane. Scale the plane to the desired proportions.
- Create a material in the Material Properties panel. Add an Image Texture node, open
texture.png, and connect its Color output to the Principled BSDF Base Color input. Connect its Alpha output to Principled BSDF Alpha if the image has transparency. - For transparent artwork, set Material Properties → Settings → Surface → Render Method → Dithered or the equivalent transparent mode available in the installed Blender version. Adjust the material’s alpha settings if the target viewer requires them.
- Check the UV map and material in Material Preview or Rendered view. Blender’s default plane UVs cover the full image.
- Select the plane and choose File → Export → glTF 2.0. Set the format to GLB, enable Selected Objects if needed, and export as
artwork.glb.
For separate PSD layers
Export each required layer or layer group as an individual PNG, then import those images as separate planes in Blender. Place the planes at different depths, or arrange them around simple geometry, and assign one material per image before exporting the complete scene as GLB. Photoshop’s File → Export → Layers to Files can create separate image files; confirm that the export preserves transparency.
Using an online converter
You can try converting the file on 101convert.com for free without installing software. Automated conversion can only produce a useful GLB when the service defines how the 2D PSD becomes 3D geometry; for predictable results, create the plane, material, UVs, and export settings in Blender.
Quality, compatibility, and limitations
- A PSD-to-GLB operation does not infer depth, topology, camera perspective, or physically based materials from ordinary 2D layers. A genuine 3D model must be modeled separately in Blender or another 3D application.
- Flattening removes editable layers, text, masks, adjustment layers, and blend modes. Keep the original PSD as the editable source.
- Use a texture resolution appropriate for the target device. Large 4K or 8K images increase GLB size and memory use; reduce the image after checking the required display distance.
- For web and mobile delivery, test PNG transparency and material alpha behavior in the actual GLB viewer. Alpha sorting and partially transparent surfaces can render differently between engines.
- GLB embeds image data during export when Blender’s glTF export options are configured for a binary GLB. Reopen the exported file in a separate viewer to verify that textures, UVs, scale, and transparency survived.
Note: This psd to glb conversion record is incomplete, must be verified, and may contain inaccuracies. Please vote below whether you found this information helpful or not.
PSD vs GLB: format comparison
How the PSD and GLB formats compare on the properties that matter most for this conversion.
| Property | .PSD Adobe Photoshop Document | .GLB glTF Binary |
|---|---|---|
| Open standard | No | Yes |
| Compression | Both | Both |
| Typical file size | Large | Small |
| Opens in a web browser | No | Yes, natively |
| Further editing | Easy | Limited |
| Metadata support | Extensive | Basic |
| Plain-text readable | No | No |
| Best used for | Editing and post-production | Sharing and distribution |
| Introduced | 1990 | 2015 |
| Developer | Adobe Inc. | Khronos Group |
| MIME type | image/vnd.adobe.photoshop | model/gltf-binary |
Frequently asked questions
Is the PSD to GLB converter free?
Yes, converting PSD to GLB on 101convert.com is completely free. No registration, email address or installation is required. If you need a higher file size limit or want to convert more files at once, see our plans.
How large can my PSD file be?
You can upload PSD files up to 50 MB and convert up to 20 files at once in a single batch.
What happens to my uploaded files?
Files are processed automatically and deleted from our servers within a few minutes after conversion. We never view or share your files.
Do I need to install any software to convert PSD to GLB?
No. The PSD to GLB conversion runs entirely online in your browser and works on Windows, Mac, Linux, Android and iPhone.
Did the conversion fail?
In most cases, the cause is an incorrect file format. Please upload a valid PSD file for this PSD to GLB conversion. Occasionally, the issue may be on our side. We analyze recurring conversion failures and disable or fix the converter if we detect a defect.
Additional formats for
psd file conversion
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