Convert ma to bvh

Convert MA to BVH

How to convert Autodesk Maya MA files to BVH motion capture format using the best tools and plugins.

How to convert ma to bvh file

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Understanding the ma and bvh file formats

MA files are Autodesk Maya ASCII project files, widely used in 3D animation and modeling. They store scene data, including geometry, materials, lighting, and animation, in a human-readable text format. BVH (Biovision Hierarchy) files are a standard for motion capture data, containing skeletal hierarchy and motion data, commonly used for animating 3D characters in various applications.

Why convert ma to bvh?

Converting MA to BVH is essential when you need to transfer animation data from Maya to other 3D software or game engines that support BVH for character animation and motion capture workflows.

How to convert ma to bvh

Direct conversion from MA to BVH is not natively supported in Maya, but you can export animation data using plugins or intermediate formats. Here’s a step-by-step method using Autodesk Maya and a popular plugin:

  1. Open your MA file in Maya.
  2. Ensure your character rig is compatible with BVH export (skeleton-based animation).
  3. Install the BVH Exporter plugin for Maya (such as BVH Exporter for Maya).
  4. With your animated skeleton selected, go to File → Export All or File → Export Selection.
  5. In the export dialog, choose BVH as the file type (provided by the plugin).
  6. Configure export settings as needed and click Export.

If you do not have access to the plugin, you can export your animation as FBX and use a converter like Autodesk MotionBuilder or Blender to convert FBX to BVH.

Best software for ma to bvh conversion

  • Autodesk Maya (with BVH Exporter plugin): The most direct and reliable method for exporting BVH from Maya projects.
  • Blender: Import FBX from Maya, then export as BVH using File → Export → Motion Capture (.bvh).
  • Autodesk MotionBuilder: Import FBX, retarget animation, and export as BVH.

For best results, use Maya with the BVH Exporter plugin for direct conversion. Alternatively, Blender offers a free and flexible workflow for converting animation data.


Note: This ma to bvh conversion record is incomplete, must be verified, and may contain inaccuracies. Please vote below whether you found this information helpful or not.

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MA vs BVH: format comparison

How the MA and BVH formats compare on the properties that matter most for this conversion.

Comparison of the MA and BVH file formats
Property .MA Autodesk Maya ASCII Scene .BVH Biovision Hierarchy
Materials No
Textures Not supported
Animation Yes Yes
Scene hierarchy Yes Yes
Plain-text readable Yes Yes
Typical file size Large Small
Open standard No Partly open
Introduced 1996
Developer Autodesk Biovision, Inc.
MIME type text/plain