Skip to content

Free online PNG to TXD converter

Package a PNG texture into a RenderWare TXD dictionary for compatible GTA-era games.

Convert PNG to TXD online - free

Uploading…

Your file is processed instantly and deleted as soon as you download it.

How it works

  1. 1/3

    Upload your .png file

    Click to browse to select your file you want to convert or simply drag & drop your file into selected area.

  2. 2/3

    Perform .png to .txd conversion

    After successful file upload, click to convert when you are ready.

  3. 3/3

    Download converted .txd file

    Conversion result is ready to download.

Conversion statistics: PNG to TXD

9 in 10 conversions finish within 5 s.

Files converted
143
9 in 10 conversions take at most
5 s
Typical file size
137 KB
143 files in the last 30 days
PNG files are most often converted to ANI 13% PES 12% DLL 12% ICO 11%

Updated November 9, 2026, from conversions on 101convert.com

How to convert png to txd file

A RenderWare-based game such as Grand Theft Auto III, Vice City, or San Andreas may require a PNG texture inside a .txd texture dictionary. Conversion is needed to package the image with the internal texture name, raster format, and optional mipmaps that the game expects.

What the PNG format is

PNG is a lossless raster-image format commonly used by image editors, web browsers, screenshot tools, and game-art workflows. It supports RGB and RGBA images, so it can preserve sharp color data and transparency without JPEG-style compression artifacts. Icons, interface elements, decals, screenshots, and source textures are often distributed as PNG files.

A PNG is a standalone image; it does not contain a RenderWare texture name, texture dictionary structure, game-specific raster settings, or mipmap data.

What the TXD format is

In graphics software, TXD usually means a RenderWare Texture Dictionary. It is a game-asset container that stores one or more named textures and their raster data. A vehicle dictionary, for example, can contain body, wheel, window, and damage textures referenced by a model.

TXD files can use raster formats such as uncompressed 32-bit RGBA or compressed DXT variants, depending on the game and platform. They may also store mipmaps, which reduce shimmering and aliasing when textures are viewed at a distance. This organization, internal naming, and game-compatible raster encoding are the main advantages over distributing separate image files.

TXD is not one completely uniform format: GTA III, Vice City, San Andreas, console versions, mobile ports, and modified game engines can accept different TXD variants, texture dimensions, raster formats, and naming rules.

How to convert a PNG to TXD

Magic.TXD is the preferred desktop option for many GTA-era workflows. It can create and edit RenderWare texture dictionaries, import common image formats, set texture properties, and save TXD files. Download it from the developer's official project or release page rather than an unverified download mirror.

  1. Prepare the PNG in an image editor. Set the required dimensions, crop it to the intended texture area, and preserve the alpha channel if the game uses transparency. Power-of-two dimensions such as 256×256, 512×512, or 1024×1024 are the safest choice for older engines, although the correct limit depends on the target game.
  2. Open Magic.TXD and create a new dictionary with File → New, or open the existing TXD that will receive the replacement texture.
  3. Use the texture import command, commonly located under Texture → Import or in the dictionary context menu, and select the PNG. Menu names can differ between releases.
  4. Set the texture's internal name to the exact name referenced by the model or game asset. Renaming the PNG file does not rename the texture stored inside the TXD.
  5. Choose a raster format supported by the target game. Use an uncompressed 32-bit RGBA format when alpha quality and image fidelity take priority; use a supported DXT format when the original asset requires compression or a smaller file. Preserve or generate mipmaps when the original dictionary uses them.
  6. Use File → Save As, select .txd, and save a new dictionary. Keep the original TXD as a backup until the replacement has been tested in the game or an asset viewer.

TXD Workshop remains useful for conventional GTA III, Vice City, and San Andreas modding. Its usual workflow is to create or open a dictionary, choose Import, select the PNG, set the internal name and raster options, and use Save TXD. It is older and may handle unusual, newer, or platform-specific TXD variants less reliably than Magic.TXD.

Quality and compatibility limits

Conversion does not improve the source image. DXT compression can introduce block artifacts and reduce alpha precision, especially around fine details and semitransparent edges. Retain an uncompressed or 32-bit version when the target game supports it and visual quality matters.

Transparency can fail if the image is imported without an alpha channel, converted to an RGB raster, interpreted with the wrong alpha convention, or used by a material whose shader does not enable blending. Test semitransparent edges in the target game rather than relying only on the editor preview.

Match the original asset's game, platform, texture dimensions, internal name, raster format, mipmap settings, and dictionary structure whenever possible. Older engines can reject non-power-of-two dimensions, excessive texture sizes, unsupported raster formats, overly long names, or a TXD saved for another platform.

No reputable general-purpose online service reliably converts PNG into a game-ready TXD because the correct output depends on the target RenderWare engine and platform. Generic image converters cannot create the required dictionary metadata, and a service that only changes .png to .txd produces an invalid file. Use Magic.TXD or TXD Workshop locally for this conversion.

PNG vs TXD: format comparison

How the PNG and TXD formats compare on the properties that matter most for this conversion.

Comparison of the PNG and TXD file formats
Property .PNG Portable Network Graphics .TXD Texture Dictionary
Open standard Yes No
Compression Lossless Both
Typical file size Small Medium
Opens in a web browser Yes, natively No
Further editing Limited Limited
Metadata support Extensive Basic
Plain-text readable No No
Best used for Web publishing Embedding in applications
Introduced 1996 2001
Developer PNG Development Group Rockstar Games
MIME type image/png —

Information about file extensions and file types is provided by File-Extensions.org

Frequently asked questions

Is the PNG to TXD converter free?

Yes, converting PNG to TXD on 101convert.com is completely free. No registration, email address or installation is required. If you need a higher file size limit or want to convert more files at once, see our plans.

How large can my PNG file be?

You can upload PNG files up to 10 MB and convert up to 3 files at once in a single batch. With a paid plan the limit is up to 100 MB per file and 20 files at once, see our plans.

How long does it take to convert PNG to TXD?

9 in 10 PNG to TXD conversions on 101convert.com take at most 5 s, measured over the last 90 days. The typical file is 137 KB. So far 143 files have been converted.

What happens to my uploaded files?

Files are processed automatically and deleted from our servers within a few minutes after conversion. We never view or share your files.

Do I need to install any software to convert PNG to TXD?

No. The PNG to TXD conversion runs entirely online in your browser and works on Windows, Mac, Linux, Android and iPhone.

Did the conversion fail?

In most cases, the cause is an incorrect file format. Please upload a valid PNG file for this PNG to TXD conversion. Occasionally, the issue may be on our side. We analyze recurring conversion failures and disable or fix the converter if we detect a defect.

Will converting PNG to TXD keep my transparency?

Transparency can be preserved when the PNG has an alpha channel and the TXD texture format supports it. If an opaque or colour-only format is chosen, transparent areas may become solid or display incorrectly in the game.

Does PNG to TXD reduce texture quality?

The PNG image is packaged as a game texture, and it may be converted from lossless PNG data to a game-compatible compressed format. The final quality depends on the selected texture format, mipmaps, and the source resolution.

Will the TXD texture work in any GTA-era game?

No, TXD files are intended for compatible RenderWare-based games, and support varies by game and version. A texture can still fail to appear if its name, dimensions, alpha handling, or internal compression format does not match what the game expects.

Why does my texture look wrong after converting PNG to TXD?

This usually happens because the game expects a particular texture name, pixel format, alpha treatment, or supported dimensions. TXD packaging does not automatically make every PNG compatible with every game texture slot.

Additional formats for
png file conversion

Reverse conversion

Convert to txd from
other formats

Share on social media:

Already downloaded

This file has already been downloaded. For your privacy it was deleted from our server right after the download, so it cannot be downloaded again. To get it once more, convert the file again.